NextGen PlayTech / Institutions

Learning a child chooses to come back to.

PlayPoint turns practice into short quests with a score, a streak and a badge worth having. Your teachers get a class dashboard and a report they can send to a parent. Students get no chat, no strangers and nothing to buy.

Ages 5–17 No student email needed Free one-term pilot Report ready for parents

01 — In the classroom

Set it up in a period, run it for a term.

No installs, no student accounts to create, no data protection headache. You create a class, paste your register, and print the sign-in slips.

  1. Register the institution

    One account for the school. You decide who else gets a login.

  2. Create a class

    Name it, set the grade, and the right year band of quests unlocks automatically.

  3. Paste the register

    One name per line. Every student gets a five-character code of their own.

  4. Print the slips

    A cut-out card per student with the class code, their code and the web address.

  5. Watch the report fill in

    Accuracy by subject, per-student progress, and a CSV when you need it on paper.

02 — What they actually practise

Five strands, one format they learn in two minutes.

Every quest is a short set of multiple-choice questions with an explanation attached to each answer, so a wrong answer teaches something instead of just costing a point.

01

Numeracy

Money and change, fractions that show up in real life, speed, averages and working out which offer is actually cheaper.

02

Logic

Patterns, ordering, what follows from a rule and what does not, building up to reading an argument and spotting the hole in it.

03

Language

Spelling and tense at the younger end; punctuation, clarity and reading between the lines further up.

04

Problem solving

Word problems that need a plan before an answer: time, sharing, rates, and the ones that look harder than they are.

Digital safety, taught properly

The fifth strand is the one we are unusual for having. Students learn what a scam message looks like, why nobody legitimate asks for an account password. The older band also learns exactly where India's Promotion and Regulation of Online Gaming Act, 2025 draws the line between an e-sport and a money game. A child who can tell those apart is harder to take money from.

Why the scoring works the way it does

A first attempt is worth full marks, a perfect run adds a bonus, and repeating a quest is worth a quarter. That combination rewards getting it right over grinding the same quest for points. That is the difference between a game that teaches and one that farms attention.

03 — Plans and commercials

Priced per student, published in full.

We publish what it costs because a head of school should be able to shortlist us without booking a call. Registration and quotes happen in the portal; invoices are raised against a written quote, and nothing is ever charged online.

Introductory rates while we build the first cohort of schools

Start here

Classroom Pilot

One term, two classes, no invoice. Run it with a real section before anyone signs anything.

Freeone term

Free for one term, up to 60 students.

  • Up to 2 classes and 60 students
  • Full quest library for your grade bands
  • Teacher dashboard with per-student progress
  • Class leaderboards, streaks and badges
  • One onboarding call and a setup guide
  • Export the term report as CSV

Most schools

PlayPoint School

The whole school on one dashboard, priced per student for the academic year.

₹149per student, per year

Introductory rate. Minimum 100 students.

  • Unlimited classes and teacher logins
  • Quest library across all five strands
  • Assign quests by class and grade band
  • Termly progress reports for parents
  • Teacher training session each term
  • Named point of contact and email support

Groups

PlayPoint Campus

Multi-campus groups and colleges, with your own quests and an inter-house layer.

₹99per student, per year

Introductory rate. Minimum 1,000 students across campuses.

  • Everything in PlayPoint School
  • Custom quests written to your syllabus
  • Group-level reporting across campuses
  • Inter-house and inter-campus tournament hosting
  • Compliance and digital-safety workshop for staff
  • Quarterly review with the programme lead

Add-on

Campus Esports Club

For 18-plus students only: a run-for-you college league, refereed to the same rulebook as our open circuit.

₹45,000per campus, per season

Introductory rate. Runs alongside any plan, or on its own.

  • A season of refereed BGMI fixtures for verified 18+ students
  • Brackets, anti-cheat and match records run by our desk
  • Club setup: rules, code of conduct, faculty briefing
  • Broadcast support for the final
  • Winners seeded into an open-circuit qualifier
  • Post-season report for the institution

04 — Student data

The least we can hold, and nothing more.

01

No student emails

A student signs in with a class code and a five-character code. We never ask a child for an email address, a phone number or a photograph.

02

Three fields per child

A display name, an optional roll number, and their sign-in code. That is the whole record, plus the scores they earn.

03

The school stays in charge

You add students, you reset codes, you remove them. Delete a class and its students and their history go with it.

04

Nothing sold, nothing tracked

No advertising, no third-party analytics inside the student experience, and no profile that follows a child anywhere else.

05 — Questions

What heads of school ask first.

What does the free pilot actually include?

Two classes, up to sixty students, for one term, with the full quest library for those year groups and the same teacher dashboard everyone else gets. No invoice is raised during a pilot and there is no card on file, because the portal does not take payments at all.

Do students need a device each?

No. PlayPoint runs in a browser on anything: a computer lab, a shared tablet, or a teacher's screen with the class answering together. Students sign in with two short codes, so passing a device along between them takes seconds.

How is this different from a quiz app?

Two things. Progress carries across sessions, so XP, levels, streaks and badges belong to the student rather than to a single lesson. And every wrong answer comes with an explanation, so the scoring drives practice rather than just measuring it.

Can we get quests matched to our syllabus?

Yes, on PlayPoint Campus. Send us the chapter list and we write quests against it. On the School plan you get the standard library, which is mapped to year bands rather than to any one board.

Is there any gambling or money element?

None, anywhere in PlayPoint. No wagering, no deposits, no in-app purchases, no loot boxes and no currency that can be bought. The older digital-safety quests actively teach students to recognise apps that do have those things.

How do we pay, and can we get a proforma invoice?

Request a quote in the portal and we send a written quote plus a proforma invoice for your approval process. Payment is by bank transfer against a GST invoice. Nothing is ever charged through the website.

Run it with one class before you commit to a school.

Register the institution, create a class, print the slips. The first session can be this week.

Register your institution

Already registered? Sign in to your console. Questions first: support@nextgenplaytech.in.