Own a surface
You get a whole thing — a service, a season, a channel, a section — not a slice of someone else's ticket queue. Ownership includes the boring maintenance of it.
NextGen PlayTech / Careers
We are a small team running two platforms, a tournament season, a creator roster and an editorial desk. That ratio only works if everyone here owns a surface outright. If you want a narrow brief and a long approval chain, this is the wrong company.
01 — How we work
You get a whole thing — a service, a season, a channel, a section — not a slice of someone else's ticket queue. Ownership includes the boring maintenance of it.
Age gates, verification, prize funding and rules are product decisions, not a legal review at the end. Anyone here can stop a launch by pointing at the rulebook.
Tournaments have start times, so we work to dates that are published in advance. That means honest scoping up front rather than heroics in the final week.
Rules, decisions and post-mortems get written where the next person can find them. A team this size cannot afford knowledge that lives in one head.
02 — Where we hire
We hire ahead of need rather than posting a vacancy and waiting, so send your work whenever it is ready — we keep strong applications on file and come back when the track opens. Tell us the track in your subject line.
Backend and full-stack engineers, plus people who like the adversarial problems: identity and age verification, anti-cheat signals, bracket and payout systems, and the data behind match records. We care about judgement under real traffic more than a framework list.
Event managers, admins and referees, broadcast producers and casters. The job is start times that hold, rules applied the same way twice, and disputes settled against the written rule while a few thousand people are watching.
Talent managers and community leads who can spot a creator before the numbers do, keep a roster happy, and negotiate brand deals that a twenty-year-old can sign without regret. Fluency in the BGMI scene is worth more here than an agency CV.
Writers, editors and SEO strategists for guides, meta analysis and compliance explainers — plus product and broadcast designers. If you can explain a rulebook clearly and make it rank, this is the track.
Finance, legal and other specialist roles open case by case — send your profile anyway if you want to work on this.
03 — How hiring works
No unpaid take-homes, no panel of nine, and a clear answer either way.
Email the track and your work — repository, portfolio, event you ran, channel you grew, or pieces you wrote.
A call about what you have actually shipped and what you want to own here. Questions in both directions.
A small, real piece of work, scoped to a few hours, paid at a fair rate. You keep the work if we do not proceed.
Time with the people you would work beside, including whoever owns the surface next to yours.
Terms in writing, with the scope of your surface written down alongside them.
Short list, kept deliberately honest — we would rather under-promise than recruit on things we cannot hold.
Work where you are, with travel for offline finals and shoots when your track needs it.
Your name on the writing, the broadcast credits and the release notes. This industry hires on portfolio.
Every applicant hears back. Anyone who reaches a trial task gets feedback, whatever the outcome.
Event weeks are intense and finite. The weeks around them are not, and we do not pretend otherwise.
Applications
support@nextgenplaytech.inSubject line: the track. In the body: one paragraph on what you have built or run, and links. Creators looking to join the roster should use the creator programme instead — that is a partnership, not a job.
04 — Candidate questions
We hire ahead of need across four tracks rather than posting individual vacancies, so the honest answer is: send your work whenever it is ready. Strong applications stay on file and we come back when a track opens — usually around a season or a platform build.
For tournament operations and the creator track, scene fluency matters a great deal. For engineering, editorial and design, we care more about craft — but you should be able to explain why compliant gaming is worth your next few years.
Yes — most often in editorial, community and event operations, where the fastest way to learn is to run something small end to end. The same paid trial task applies.
Yes, and it is scoped to a few hours rather than a weekend. If we do not proceed, the work is yours to keep and use.
No, apply to the creator programme instead. That is a partnership with stage time, brand deals and production support rather than a salaried role. Details are on the home page.
NextGen PlayTech LLP operates from India and works remote-first, coming together for offline finals, shoots and planning. Travel is per track, not constant.